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UX Hackathon project revolving around creating a game with high replay-ability resulting in 1st place.
How can we create a game with high replay-ability?
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Over the course of a 24 hours a team of 4 prototyped a functioning game based off of user and secondary research to answer this question.
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This game was presented at the 2024 DubsTech Hackathon.
Team Members:
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Jennifer Nguyen
Michelle Pei
Seamus McPeake
Sola Chang
Project Context:​
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Dubstech Protothon 2024 Hackathon
Skills utilized:​
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Project management
User Surveys
Interviews
Solo & Group ideation
Digital prototyping
Presenting


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