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UX Hackathon project revolving around creating a game with high replay-ability resulting in 1st place.

How can we create a game with high replay-ability?

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Over the course of a 24 hours a team of 4 prototyped a functioning game based off of user and secondary research to answer this question.

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This game was presented at the 2024 DubsTech Hackathon.

Team Members:

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Jennifer Nguyen

Michelle Pei

Seamus McPeake

Sola Chang

Project Context:​

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Dubstech Protothon 2024 Hackathon

Skills utilized:​

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Project management

User Surveys

Interviews

Solo & Group ideation

Digital prototyping

Presenting

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